max / Nitro Type Admin Panel Pro

Install steps: Install a userscript manager, select Install, then open a website matched by the script.

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発行済み:

バージョン: 1.1.2.1+597803b 更新されました

概要: Admin loadouts, presets and local displays, with optional Creator Lab asset/shop/season editors and Shop Photos.

ライセンス: MIT

アンチフィーチャー: 不特定

Source and freshness

The following figures come from the original source and are separate from activity on this site.

Original script: Nitro Type Admin Panel Pro

Source version: 1.1.0

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Version 1.1.2: reduces background checks on unrelated pages, retains the imported-car race fix and cleans up when navigating. Update and reload Nitro Type; your settings and assets stay in place.

Nitro Type Admin Panel Pro

Free userscript by SuperJoelzy.

Build and save your own Admin loadout using Nitro Type's available loot catalogue. Preview it in the customizer and use your chosen local appearance in supported races, garage and site displays.

Admin changes are visible only in your browser. They do not grant item ownership, Gold membership, rewards or account privileges. Other players continue to see your standard equipment. Standard utilities and Standard presets are separate and can save supported changes to your actual account.

Admin loadout

  • Choose cars, paint, trails, nitros, nametags, perks, titles and stickers, including supported items beyond your owned inventory.
  • Enable each loot type separately. Disabled types use standard equipment while retaining their saved Admin choices.
  • Save paint independently for each car, with up to 36 hues through Extended Paint.
  • Preview supported extra nametags and season perks, with level selection and framing suited to the perk.
  • Arrange a local sticker set across up to 16 slots. Use the native drag interaction to reorder your local Admin stickers.
  • Customize your local display name, choose a supported built-in badge, and customize or hide your team tag. Tags support up to six characters and Nitro Type's team colours.
  • Identify local selections with Admin labels and Admin Loadout indicators on supported customizer and garage views.

Admin starts off. Your standard setup stays visible until your first Admin selection. Saved choices remain separate for each Nitro Type account in this browser and return when you enable Admin again.

Choose where your appearance is shown

  • Race: lobby, race and results, plus the supported car/name/title hover card.
  • Race stickers: a separate toggle for your local picker and sticker bubble. A mapped, genuinely equipped standard sticker is sent to the race; other racers do not receive your Admin sticker artwork.
  • Garage preview: your local car and supported effects above the garage.
  • Own profile, leagues and team page: supported car and identity presentation, including your team roster entry and message presentation.
  • Season, shop and bundle previews: use your Admin car and identity as the reference where supported. The inspected reward or product stays unchanged.
  • Account dropdown: local display name, with optional Mod Suite car-icon compatibility.
  • Gold presentation: local Gold styling on supported displays, separate from actual membership.

Each display follows its native layout; a car-only preview does not gain every effect. Rankings, scores, team data and other racers are not changed.

Simulated garage

Use a separate, native-style garage populated from the available car catalogue. Rearrange cars, retain Admin paint, remove cars while leaving empty spaces, and restore them later. Manage cars from the garage header or Admin settings.

Your standard garage layout, sections and inventory remain separate. Compatible Mod Suite tools can organize the simulated layout and manage its sections locally.

Independent utilities

  • Extended Paint: show 36 hues. Standard supported hues save through Nitro Type; additional unavailable hues remain local per car. These local colours are not advertised as visible to other racers.
  • Show Default Nametag: Gold members can select Default Tag as a saved local override without enabling the full Admin loadout. It does not equip an unowned tag server-side.

Built-in protection warns before risky actions involving genuine unobtainable or glitched paint and protects Paint-tab access where needed. Legacy display names containing unsupported characters are locked for editing until you confirm. Unlocking never automatically equips, paints or saves anything. These guards help avoid accidental changes; they cannot override Nitro Type's server behaviour.

Presets and backups

  • Save partial Admin or Standard presets, choosing which loot fields to include.
  • Car presets store the selected car and its hue, not every car's paint history.
  • Apply Admin presets locally; Standard presets equip valid, owned standard items.
  • Import and export presets to share them or use them on another account. Items are checked against the destination account and catalogue.
  • Back up this account's Admin settings, loadout, per-car paint, presets, simulated garage and pools with configuration export/import.

Configuration backups restore to the same account. Login information, native account storage and Mod Suite settings are excluded. Use preset sharing for transfers between accounts.

Optional Mod Suite compatibility

Mod Suite is optional. Its integration section appears when the extension is detected. Supported features include:

  • Simulated garage click-to-equip, organization and sections.
  • Separate Admin pools with Preview/Pool controls, search, sorting, ordered/random selection, Shuffle and Auto rotation after confirmed races. Empty pools leave that item unchanged unless Ignore Pool is selected.
  • Car Profile Icon, Low Energy Race, the race minimap and supported sticker presentation.
  • Your own entry on supported Mod Suite leaderboards.
  • Supported next-day Shop car and identity previews.

Available integration controls follow Mod Suite or can be switched off for Admin. Standard Mod Suite data and pools stay separate. This independent userscript does not modify the extension or register its settings inside Mod Suite in this release.

Getting started

  1. Install in Tampermonkey on Brave, the primary tested setup.
  2. Keep only one Admin Panel enabled. Disable Unified TEST and the separate Creator Lab, integration and Shop Photos scripts while using this release.
  3. Open Garage > Customizer > Admin and enable Admin Loadout when you want local simulation.
  4. Choose loot types, select items through the usual tabs, and enable the displays you want.

For a fresh account, Admin Loadout is off. Cars, Trails, Nitros and Nametags are preselected. Race and Garage Preview start on but require Admin Loadout to apply. Extended Paint starts on. Standard sticker dragging now uses Nitro Type's native control. Existing saved preferences are retained during updates.

Disable the userscript and reload to restore native behaviour. Re-enable it to return to your saved choices. Export a configuration backup before changing installations or clearing browser data.

Creator Lab, now included

Turn Creator Lab on or off in Admin > Utilities. When on, the account dropdown opens Creator Lab with Asset library, Shops, Bundles, Seasons and the same Admin settings. When off, the dropdown opens a single Admin Panel settings page. Your saved work is retained.

  • Import supported static and animated custom assets in Creator Lab, including cars and stickers. All custom imports live here; there is no second importer in Admin settings.
  • Add to the Admin loadout in the customizer is checked by default for new assets. This makes the asset available to choose; it does not automatically equip it.
  • Build local shops, bundles and custom seasons. Choose static or animated shop previews for supported cars, nitros, trails and nametags.
  • Choose a local league badge for your own garage/profile, including the emblem and label. This does not change your actual league rank.
  • Improved startup, cached asset preparation, early Admin tabs and corrected car hover names. Load time still depends on the page, assets and browser.

For the standalone animated-asset editor preview, press the renderer setup button when prompted. It explains the optional download of a specific public NT Track build from Teaching.com's GitHub through a pinned jsDelivr URL. The script verifies the file and caches it locally. It does not upload your account or assets. Manual file setup remains available. Static imports and in-game integration do not require this standalone preview setup; Composer and Animator need no separate downloads.

Shop Photos

Enable Shop Photos in Admin > Utilities to show Capture shop on shop pages. It is off by default. Capture the item grid and individual cards cropped to their borders, including supported animated car, nitro, trail and nametag video/WebP clips. Screen sharing starts only when you press Capture shop and approve the browser's capture prompt.

Updating and Creator Lab backups

Update this existing listing; do not run it alongside an older Admin or Unified script. Existing Pro settings, presets and simulated garage copy once when no Unified settings exist for the account. Existing Unified settings take priority, original Pro settings stay intact, and pools retain their existing account keys.

  • Admin > Data: back up Admin settings, loadout, presets, simulated garage and pools.
  • Creator Lab > Asset library > Creator Lab backups: back up imported images, animation data, shops, bundles and seasons for this account. Restore adds copies with new linked IDs and keeps existing work.

Keep both backup files before clearing site data or moving installations. Creator Lab backups exclude the optional renderer cache and Admin configuration. Returning to an older Pro script does not automatically copy newer settings back; original Pro settings remain available and pool storage is shared.

Support and credits

For bugs, include the version, affected page, reproduction steps, Gold/non-Gold status and whether Mod Suite was enabled. Do not send login tokens or complete site-storage dumps.

Created by SuperJoelzy. Mod Suite compatibility and adapted interface/pool-editor code credit Captain.Loveridge. Original code uses MIT; artwork and third-party notices retain their respective terms. This is an independent community project, not an official Nitro Type product.

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