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Install steps: Install a userscript manager, select Install, then open a website matched by the script.
The following figures come from the original source and are separate from activity on this site.
Original script: KTool (Kour.io cheat pack)
Source version: 2.0
Last source check:
Last successful check:
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Clicking Install records a request on this site; it does not confirm installation. Not working after install? View troubleshooting and issues
KTool is a browser script that gives you extra awareness and aim help while playing. You install it once as a userscript, and it runs quietly in the background while you play the game normally.
Boxes over every other player. Even if a wall or an object is between you and them, you'll see a box around their character with their name above it. This works no matter where they are on the map, as long as they're in the match.
A quick heads-up when someone respawns. Right after a player comes back from being killed, their box turns green for a few seconds. After that, it goes back to its normal red color. This gives you a simple way to tell "this player just came back" from "this player has been playing for a while."
A ring around your crosshair with lines pointing at everyone. In the middle of your screen, right around your crosshair, there's a small ring. From that ring, a line stretches out toward every player currently in the match — even the ones behind you that you can't see. If a player is somewhere off to the side or behind you, the line points in their direction and stops at the edge of your screen, like a little compass. The lines are colored the same way as the boxes: red for normal players, green for players who just respawned.
Hold down the right mouse button, and your view will automatically turn toward the nearest player you can currently see on screen. Let go of the right mouse button and it stops immediately — you're back in full control.
A few things about how it behaves:
All the boxes move smoothly on screen instead of shaking or jumping around, even while you're moving your mouse quickly or your character is walking. The tool automatically figures out how much to smooth things out from moment to moment: when nothing much is changing, it holds everything steady and calm; when there's real fast movement (like a quick turn), it keeps up with it instead of lagging behind. The goal is that you never notice it lagging, and you never notice it shaking — it should just look right.
Rating: 0